50 Essential Kickboxing Combinations – From Beginner to Competition Level

Why Combinations Win Fights

A single technique is a question. A combination is a conversation the opponent cannot answer.

A lone roundhouse kick can be checked, dodged, or countered. But a jab → cross → hook → low kick attacks four different targets in two seconds, and the opponent must defend all four. They will miss at least one.

At Om’s Martial Arts & Fitness Studio, combinations are the core of our kickboxing curriculum. Students learn 3-5 new combinations per belt/level, drilling them on pads, bags, and in controlled partner work before applying them in sparring.

This guide provides 50 essential combinations, organized by level, with a notation system and drilling methodology.

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Notation System

SymbolMeaning
1Jab (lead hand)
2Cross (rear hand)
3Lead hook
4Rear hook
5Lead uppercut
6Rear uppercut
LKLow kick (rear leg)
LLKLead low kick
MKMiddle kick (rear leg)
HKHigh kick (rear leg)
LHKLead high kick
TKTeep / Front kick (lead leg)
SBKSpinning back kick
QMKQuestion mark kick
SKSwitch kick (lead leg roundhouse with stance switch)
Flows into (no pause)
(body)Target the body
(head)Target the head

Example: 1 → 2 → LK = Jab → Cross → Low Kick


Level 1: Beginner Combinations (1-10)

Learn these in your first 6 months. Focus on form, balance, and retraction.

#CombinationNotationKey Focus
1Jab – Cross1 → 2The foundation. Hip rotation on the cross.
2Jab – Cross – Lead Hook1 → 2 → 3Adding the horizontal plane.
3Jab – Cross – Low Kick1 → 2 → LKFirst punch-kick integration.
4Jab – Low Kick1 → LKSimple setup. Jab draws the guard up, low kick goes under.
5Cross – Hook – Cross2 → 3 → 2Rhythm and flow.
6Jab – Cross – Hook – Cross1 → 2 → 3 → 2The classic “four-punch.”
7Jab – Teep1 → TKDistance management. Jab blinds, teep pushes.
8Cross – Low Kick2 → LKPower punch → leg attack.
9Jab – Cross – Middle Kick1 → 2 → MKPunches draw the guard up, kick goes to the body.
10Jab – Cross – Hook – Low Kick1 → 2 → 3 → LKFirst full combination (punches + kick).

Drilling Method (Beginner)

  1. Shadow box the combination slowly (5 reps)
  2. Pad work with a partner (10 reps per side)
  3. Heavy bag at moderate power (10 reps)
  4. Add footwork: step in on the jab, step out after the kick
  5. Repeat until the combination is automatic (no thinking)

Level 2: Intermediate Combinations (11-25)

Learn these between 6-18 months. Focus on speed, level changes, and defence integration.

#CombinationNotationKey Focus
11Jab – Cross – Hook – Cross – Low Kick1 → 2 → 3 → 2 → LKFive-strike flow.
12Jab – Body Hook – High Kick1 → 3(body) → HKLevel change: body → head.
13Low Kick – Cross – HookLK → 2 → 3Kick first, then punch. Unusual timing.
14Jab – Slip – Cross – Body Hook1 → slip → 2 → 3(body)Adding defence (slip) mid-combination.
15Teep – Cross – RoundhouseTK → 2 → MKTeep creates distance, cross closes it, kick finishes.
16Jab – Cross – Uppercut – Hook1 → 2 → 6 → 3Vertical → horizontal plane change.
17Switch Kick – Cross – HookSK → 2 → 3Stance switch for unexpected angle.
18Jab – Cross – Low Kick – Cross – Hook1 → 2 → LK → 2 → 3Kick in the middle disrupts rhythm.
19Lead Hook (body) – Rear Uppercut – High Kick3(body) → 6 → HKBody → chin → head. Three levels.
20Jab – Cross – Hook – Middle Kick1 → 2 → 3 → MKClassic punch-kick finish.
21Cross – Hook – Cross – Low Kick – Cross2 → 3 → 2 → LK → 2Five strikes, alternating planes.
22Jab – Teep – Cross – Low Kick1 → TK → 2 → LKPush-pull rhythm.
23Lead Uppercut – Rear Hook – Low Kick5 → 4 → LKClose range → mid range.
24Jab – Cross – Low Kick – High Kick1 → 2 → LK → HKLow-high level change on kicks.
25Cross – Slip – Hook – Body Hook – Uppercut2 → slip → 3 → 3(body) → 5Defence integrated. Five strikes.

Drilling Method (Intermediate)

  1. Shadow box at full speed (3 rounds × 3 min, rotating combos)
  2. Pad work with a partner calling combinations randomly
  3. Heavy bag with power (focus on the last strike as the “finisher”)
  4. Partner drill: one person attacks with the combo, the other defends (blocks/checks), then counters
  5. Conditioning finisher: 10 combos → 10 burpees → repeat × 5

Level 3: Advanced Combinations (26-40)

Learn these after 18+ months. Focus on feints, counters, and fight IQ.

#CombinationNotationKey Focus
26Fake Low Kick – Question Mark KickFake LK → QMKDeception. The fake draws the check, the redirect goes over.
27Jab – Cross – Fake Hook – Low Kick1 → 2 → fake 3 → LKThe fake hook draws the guard, low kick goes under.
28Check – Cross – Hook – Low KickCheck → 2 → 3 → LKDefensive entry. Check their kick, then counter.
29Jab – Cross – Spinning Back Kick1 → 2 → SBKPunches blind, spin finishes.
30Slip – Cross – Hook – Uppercut – High Kickslip → 2 → 3 → 5 → HKDefence → five-strike counter.
31Teep – Cross – Hook – Low Kick – High KickTK → 2 → 3 → LK → HKFive strikes, three levels.
32Jab – Body Hook – Rear Uppercut – Lead Hook – Low Kick1 → 3(body) → 6 → 3 → LKBody → chin → head → leg.
33Switch Kick – Cross – Hook – Cross – Low KickSK → 2 → 3 → 2 → LKStance switch entry, five strikes.
34Jab – Cross – Low Kick – Cross – Hook – High Kick1 → 2 → LK → 2 → 3 → HKSix strikes. The low kick breaks rhythm.
35Parry – Cross – Hook – UppercutParry → 2 → 3 → 5Defensive entry. Parry their jab, counter.
36Fake Jab – Cross – Hook – Low KickFake 1 → 2 → 3 → LKThe fake jab draws the reaction.
37Lead Hook – Rear Hook – Lead Uppercut – High Kick3 → 4 → 5 → HKFour strikes, all power shots.
38Jab – Cross – Teep – Cross – Low Kick1 → 2 → TK → 2 → LKTeep resets the distance mid-combo.
39Roll – Hook – Cross – Low Kick – High Kickroll → 3 → 2 → LK → HKDuck under their hook, counter with five.
40Jab – Cross – Hook – Cross – Uppercut – Low Kick1 → 2 → 3 → 2 → 6 → LKSix strikes. The uppercut lifts the chin, the low kick chops the base.

Drilling Method (Advanced)

  1. Shadow box with visualization (imagine a specific opponent)
  2. Pad work with random calls (coach shouts a number, you execute)
  3. Sparring application: use the combination in controlled sparring, debrief with coach
  4. Counter drills: partner attacks, you defend and counter with a specific combo
  5. Film review: record your sparring, identify where combos landed and where they failed

Level 4: Competition / Expert Combinations (41-50)

These are fight-winning sequences. Require years of training, exceptional timing, and fight IQ.

#CombinationNotationKey Focus
41Fake Low – Fake High – Low KickFake LK → Fake HK → LKDouble fake. The opponent freezes.
42Jab – Cross – Hook – Cross – Hook – Uppercut – High Kick1→2→3→2→3→5→HKSeven strikes. Overwhelm the defence.
43Check – Cross – Hook – Spinning Back KickCheck → 2 → 3 → SBKDefence → three-strike counter → spin finish.
44Jab – Body – Cross – Head – Low Kick – High Kick1→3(body)→2→LK→HKFour levels in three seconds.
45Slip – Uppercut – Hook – Cross – Low Kick – Question Markslip→5→3→2→LK→QMKCounter → six strikes → deception finish.
46Teep – Switch Kick – Cross – Hook – Low KickTK→SK→2→3→LKStance switch mid-combo. Unpredictable.
47Jab – Cross – Low Kick – Cross – Hook – Uppercut – High Kick1→2→LK→2→3→5→HKSeven strikes. The low kick breaks their base.
48Parry – Cross – Hook – Body Hook – Uppercut – Spinning Back KickParry→2→3→3(body)→5→SBKDefence → five strikes → spin.
49Fake Jab – Cross – Low Kick – Cross – Hook – High KickFake 1→2→LK→2→3→HKFake entry → six strikes.
50The “Om’s Finisher”: Jab – Cross – Hook – Low Kick – Cross – Uppercut – High Kick1→2→3→LK→2→5→HKSeven strikes, four levels, one knockout.

How to Build Your Own Combinations

Once you have internalized the 50 combinations above, start creating your own. Use these principles:

Principle 1: Alternate Planes

PlaneExamples
HorizontalHooks, roundhouse kicks
VerticalUppercuts, axe kicks
LinearJabs, crosses, teeps
RotationalSpinning kicks, overhands

A combination that stays in one plane is predictable. Mix planes.

Principle 2: Change Levels

LevelTargets
HighHead, jaw, temple
MiddleRibs, liver, solar plexus
LowThigh, calf, knee

A combination that attacks only the head is easy to guard. Go high-low-middle.

Principle 3: Vary Rhythm

Not every strike should be at the same speed. Slow-slow-FAST. Or FAST-fast-slow-FAST. Rhythm changes break the opponent’s timing.

Principle 4: Include Defence

A combination without defence is a gamble. Insert a slip, roll, check, or parry between strikes. This makes you harder to counter.

Principle 5: End with a Finisher

The last strike in a combination should be your most powerful or most deceptive technique. The opponent is most vulnerable at the end of a sequence (their defence is overloaded).


Drilling Methodology – The Om’s System

Weekly Combination Training

DayFocusMethod
MondayNew combination introductionCoach demonstrates → slow practice → pad work
TuesdayRepetition and speedShadow boxing → heavy bag → speed drills
WednesdayPartner applicationOne attacks, one defends → switch
ThursdaySparring integrationUse the combo in controlled sparring
FridayRandom recallCoach calls a number (1-50), you execute instantly
SaturdayCompetition simulation3-minute rounds, use combos under fatigue

The “Rule of 1,000”

A combination is not “learned” until you have executed it 1,000 times. At 20 reps per session, 3 sessions per week, that takes approximately 17 weeks. This is why we introduce only 3-5 new combinations per level. Depth over breadth.


Frequently Asked Questions

Q: How many combinations do I need to know?
A: For fitness: 5-10 is plenty. For sparring: 15-20. For competition: 30-50. Quality matters more than quantity. A fighter who executes 10 combinations flawlessly will beat a fighter who knows 50 but executes them poorly.

Q: Should I practice combinations on the bag or with a partner?
A: Both. The bag builds power and conditioning. A partner builds timing, distance, and reaction. Pad work (with a coach) builds accuracy and feedback. All three are essential.

Q: How do I remember all the combinations?
A: You do not memorize them intellectually. You drill them until they are muscle memory. After 1,000 reps, your body executes the combination without conscious thought. This is the goal.

Q: Can I use Taekwondo kicks in kickboxing combinations?
A: Yes, if they are legal under the rules. Spinning hook kicks, axe kicks, and jump kicks are legal in K-1 / WAKO rules. At Om’s, students who cross-train in Taekwondo integrate these kicks into their kickboxing combinations.

Q: What is the most effective combination for beginners?
A: Jab → Cross → Low Kick (Combo #3). It is simple, effective, and teaches the fundamental punch-kick integration. Master this before adding complexity.

[→ Full FAQ: 300+ Kickboxing Questions Answered]


Build Your Arsenal at Om’s

Combinations are the vocabulary of fighting. The more fluent you are, the more “conversations” you can have in the ring.

At Om’s Martial Arts & Fitness Studio, combinations are drilled systematically — 3-5 per level, 1,000 reps each, integrated into pad work, bag work, partner drills, and sparring. By the time you reach advanced level, your combinations are automatic, unpredictable, and devastating.

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Om’s Martial Arts & Fitness Studio – One strike is a question. Five strikes are an answer. Fifty combinations are a language.


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